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Building Browser Apps with Google Chrome
ΒΆ
Introduction
About This Book
Prerequisites
A Note on Changes in Packaged Apps for Google Chrome
Getting Help
Setting up a development environment
Selecting a text editor
Creating a working directory
Creating A “Hello World” application
Manifest file
HTML file
Displaying a message in a web page
Using Bootstrap in a Chrome packaged app
Adding the Bootstrap toolkit
Adding some UI elements
Setting up a testing environment
Setting up qUnit to run within a web page
Simple tests
Add tests for text field/button part of Hello World example
Resources
Setting up a version control environment
Creating a new Git archive
Adding to the archive
Resources
Creating a number guessing game
Requirements (what should the game do?)
Number guessing game description
Number guessing game requirements
Application design
Creating the initial working directory
User interface changes
Separating Javascript logic into a separate file
Creating a Javascript object
Adding data and functions to the Javascript object
Adding testing support
Testing the range check
Testing the random number to start the game
Testing the game response
Testing the user guess
Testing the game response again
Final integration
Creating a simple RSS reader
Initial UI Changes
Retrieving a RSS Feed
Parsing the <channel> element
Parsing the <item> element
Displaying a RSS feed
Processing multiple feeds
Adding a progress bar
Saving RSS feed URLs in memory
Adding the Manage Feeds user interface
Real-world testing
Resources
Distributing your application
Packaging your app
Distributing your app
Promoting your app
Conclusion
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